PvP (Player vs Player)

New concepts

  • Battle Ticket: Equals to the remaining battles EACH Mon can fight
  • MP Bar: Ability cooldown bar (max MP = 100)
  • Turn-based combat: players take turns when fighting
  • Attack Formation: the actively attacking formation (Online)
  • Defense Formation: the passive defend formation (Offline)
  • Player Level
  • Power Est: overall reflection of the formation’s power

Overview

  • A completed fighting formation requires 5 Mons. Players are able to arrange Mon’s position or select a pre-arranged formation before entering the combat.
  • The combat in Play Mode is turn-based, which means there will be specific order and target for each turn during the battle.
  • There is a time limit for each combat. In the case of failure to defeat all Mons of the opponent within the time limit, the attacking player will be considered to lose the combat. Player will be able to speed up the combat speed by selecting “x2”
  • Ultimate skill will be unleashed in the next turn when the MP bar (max=100) is fully filled up.

Play Rule

  • PVP Rank is played with the model “Attack and Defense”. When playing the game (online), players can use their “Attack” formation to engage in battles. When the player goes offline, his team formation will be put into “Defense” mode with his defending formation (pre-arranged).
  • Successful Attack or Defense will result in increased points for the player’s Rank. Failure in doing so will result in otherwise (losing Rank points)
  • In the case of a failed “Defense”, player will be notified once online and is able to raid against the attacker.
  • EACH Mon can join an "Attack" based on the remaining Battle Tickets, which consists of 2 types:
    - Free ticket: EACH Mon receives 1 free ticket every 2 hours, can store up to maximum 4 at a time.
    - Paid ticket: purchasable with 0.05AMB per ticket, players can purchase a maximum of 35 tickets per 24 hours per Mon.
    "Defense" does not consume Tickets.

Matchmaking

  • In PVP Rank mode particularly, there will be a “Pick Rival” window that generates random opponents arranged according to your Rank points (+- 10%). The number of opponents displayed is unlimited. Players can proceed into battle with any of the opponents displayed in this “Pick Rival” window.
  • Displayed information of the opponent includes: Avatar, Name, User Level, Power Estimation, Rank Badge, Rank points.

Last modified 5d ago